Monthly Archives: February 2013

Re-sizing an Interface in JavaFX and Clojure

Since JavaFX is the future of the user interface for Java, I’ve started trying to learn it. Since I’m also learning Clojure, I’m doing the work in that language.

One of the things I’ve been looking into is how the interface responds to resizing. If you have all of your controls in a nice layout, that is usually taken care of for you. But how do you handle things if the interface is not made up of standard components, something like a graphical game interface for example?

Continue reading